When: Saturday, October 22, 2022
Where: Royal Hamilton Light Infantry Hall, Hamilton (1353 Barton Street East)
What: Two time slots of TooFatLardies Games
Who (organizers): Chris Robinson and Barnaby Ore
Who (attendees): Anyone! Pre-registration and payment will be required (details pending)
GMs Wanted? Yes please! We’re looking to have 6-8 games per time slot -
Cost: $15 for the full day (two game slots). Complimentary admission for GMs.
Game Pre-Registration: Once you've registered for the event, please either send your game choice (and a backup) for each timeslot you wish to play in with your payment as a note, or to Chris at: chrisrobinson AT nexicom.net. Your game choices will be confirmed with a reply.
9:30 a.m. - 1:30 p.m. Games
October 1814. Due to lack of supplies, the British Right Division has raised the siege of Fort Erie and retreated back to their strong lines at the Chippewa River. U.S. troops are attempting to flank them by crossing upriver. Cook’s Mill has been processing the harvest, so a secondary goal for the Americans is to burn the mill and seize the flour. They’ve thrown a small bridge across Lyon’s Creek but have been detected by scouting Glengarry Light Infantry. Whose reinforcements will get there “firstest with the mostest “? For four players.
D-Day 6th June 1944 - The invasion begins with massive, combined parachute and glider attacks by the allied forces across the battlefield. The 1st Canadian Parachute Battalion's mission, part of 3rd Parachute Brigade of the 6th British Airborne Division, is centred north of Caen, on the eastern banks of the Orne. C Company’s mission is centred around the village of Varaville. In the middle of their mission, they receive a radio signal that Lieutenant-Colonel Bradbooke’s glider has crashed northwest of Varaville and needs to be rescued. The Colonel has with him the plans for D-Day and he and the documents must not fall into enemy hands. The mission for C company has changed the Colonel must be rescued. For four players.
The beaches of Betio is our setting as the Honey and Sherman tanks stalk their Japanese foe. The vehicles had to be light and nimble. The stress of commanding is in managing what you have to do and what the dice say you can do. This will be a continuous demonstration game of up to three scenarios in rotation, games will be about 60 minutes each (allowing for rules overview and game time).
In ‘Bloody December 1943’, Canadian forces came up against the fallschrimjagers of the 1st Parachute Division. Upon reaching the border of the town of Ortona, the Canadians expected the German paratroopers to fall back to a more defensible position. But the fallschirmjagers did not, instead digging in with deadly tenacity. What followed was deadly street to street, house to house & room to room fighting. This scenario tries to recreate a sense of battle that became known as ‘Little Stalingrad’. Using modified ‘O Group’ rules, players will see if the Germans can stand or if the Canadians can push them out. For four players.
1:30-3 p.m. LUNCH
3 - 7 p.m. Games
October 1814. Due to lack of supplies, the British Right Division has raised the siege of Fort Erie and retreated back to their strong lines at the Chippewa River. U.S. troops are attempting to flank them by crossing upriver. Cook’s Mill has been processing the harvest, so a secondary goal for the Americans is to burn the mill and seize the flour. They’ve thrown a small bridge across Lyon’s Creek but have been detected by scouting Glengarry Light Infantry. Whose reinforcements will get there “firstest with the mostest “? For four players.
D-Day 6th June 1944 - The invasion begins with massive, combined parachute and glider attacks by the allied forces across the battlefield. The 1st Canadian Parachute Battalion's mission, part of 3rd Parachute Brigade of the 6th British Airborne Division, is centred north of Caen, on the eastern banks of the Orne. C Company’s mission is centred around the village of Varaville. In the middle of their mission, they receive a radio signal that Lieutenant-Colonel Bradbooke’s glider has crashed northwest of Varaville and needs to be rescued. The Colonel has with him the plans for D-Day and he and the documents must not fall into enemy hands. The mission for C company has changed the Colonel must be rescued. For four players.
The beaches of Betio is our setting as the Honey and Sherman tanks stalk their Japanese foe. The vehicles had to be light and nimble. The stress of commanding is in managing what you have to do and what the dice say you can do. This will be a continuous demonstration game of up to three scenarios in rotation, games will be about 60 minutes each (allowing for rules overview and game time).
A strike force from Rabaul trues to finish off an American destroyer that was damaged in a skirmish in The Slot the night before. The Cactus Airforce sorties to provide air cover. For four players.
* An open game of Bag the Hun may be available in the morning too, and a second scenario with the Americans on the attack will be brought: A strike force from Guadalcanal seeks to finish off a Japanese destroyer that was damaged in a skirmish in The Slot the night before.
Before the arrival of Sickles' 3rd Corps on the morning of July 2nd, skirmishing had already broken out. A small patrol of dismounted Union cavalry captured a Confederate prisoner but had to leave him behind with a small guard when CSA infantry pickets started probing the terrain around Pitzer's schoolhouse. Union pickets were also on their way to start the day's probing for the enemy's lines, and so as dawn breaks both sides are creeping onto the table for a sweep while a couple of troopers and a troublesome prisoner duck down...somewhere. For four players.
7 p.m. Onwards - Curry!
Prize Sponsors
We will once again have game prize support from Crucible Crush Games, a sponsor for LardEhs II, and joining them will be new sponsors, Red Goblin Printing.
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